This project has been one I've had on and off for far too long! What started off as a quick grains experiment tuned into a much bigger, simulation heavy piece. The aim of this one was, to play with Vellum Grains, but also to see a full project through in Houdini and Redshift only. Feeling like I have my head around rendering in Houdini now. Was a first time setting up lighting and materials too. Previously I've done this all in 3Ds Max but faniced trying something a bit different.
As always, tonnes I'm not happy with, but time to move onto the next one.